ECTS Credits |
5 ECTS cr / 135 hours of work |
Language of instruction |
English. |
Timing |
Autumn semseter, period I. |
Learning outcomes |
By the end of the course, students:
- possess the skills for analysing (reverse-engineering) social applications that consist of individuals and computing devices in a variety of contexts.
- can design social software, especially software that deal with crowdsourcing and human-computation
- have advanced understanding of both the positive and negative real-world consequences/aspects of social aspects of computing online
- are able to explain human behaviour with social computing systems by using selected basic theories from such as sociology or psychology
|
Contents |
Basics of social computing, computer-mediated human communication, designing social software, analysing social computing projects, crowdsourcing |
Mode of delivery |
The course consists of lectures, exercises and individual / group-based assignments. |
Learning activities and teaching methods |
The course consists of lectures (12h), exercises (16h), assignments and self-study (102h). |
Target group |
M.Sc. and B.Sc. students. The course recommended for anyone who wishes to strengthen their expertise on social aspects of computational systems as well as designing for humans. |
Prerequisites and co-requisites |
No recommended or required preparations. |
Recommended optional programme components |
The course is an independent entity and does not require additional studies carried out at the same time. The course involves design exercises that demand some experience with computer programs (not programming per se). |
Recommended or required reading |
Required reading will be delivered during the course. |
Assessment methods and criteria |
The course completion relies on a number of completed solo-works (such as reflections and evaluation of specific online systems that are graded). The majority of the numerical assessment is project-based. Students have to complete several individual exercises throughout the semester: ideating an application, designing various versions of its prototype, evaluating those prototypes, documenting the final application designs. Passing criteria: all stages of the project-based work must be completed, each receiving more than 50% of the available points. |
Grading |
The course unit utilizes a numerical grading scale 1-5. In the numerical scale zero stands for a fail. |
Person responsible |
Associate Professor Simo Hosio
Assistant Ville Paananen |
Working life cooperation |
The course contains optional guest lectures. |
Other information |
Uses Moodle as the learning environment: target=_blank>https://moodle.oulu.fi/course/view.php?id=4449 |